An artistic adventure created by former ENJMIN students, where the agility of a young dancing frog moves young and old alike.
How many times have you imagined little humanoids controlling your every movement, located at the various levels of the human body?
Homo Machina was adapted from a video game for cell phones based on the work of Fritz Kahn (1888-1968), an ingenious Jack-of-all trades, doctor and educator who strived to make science accessible to all. He was also a pioneer in informative graphics.
Homo Machina is a 2D profile exploration game filled with riddles that takes place inside a figurative human body resembling a huge industrial machine.
Description : The easiest format to set up and exhibit.
Platform compatibilty : Google Daydream (with hand controller), Samsung Gear VR (with hand controller), Oculus Rift, HTC Vive, other VR Headsets with hand controllers
Technical Requirements : VR Headset, hand controller (Daydream & Gear VR), Swivel stool/chair, Compatible smartphone or desktop PC, Charger, Internet connection
Tutorial : watch here
User Mediation: 1 person for 4 VR demo stations
Description : The easiest format to set up and exhibit.
Platform compatibilty : Google Cardboard, Google Daydream, Samsung GearVR, Oculus Rift, HTC Vive, others
Technical Requirements : VR Headset, Swivel stool/chair, Compatible smartphone or desktop PC, Charger, Internet connection
Tutorial : watch here
User Mediation: 1 person for 10 to 20 VR stations