Culture VR - InCarnatis, La Prophétie (tome 2)

InCarnatis, La Prophétie (tome 2)

about

As the first part of the trilogy of transmedia novels InCarnatis Le Retour d’Ethelior, La Prophétie takes the form of a traditional novel (312 pages), printed, to which are integrated complementary media: audio stories, illustrations, original music and artifacts, accessible simply by scanning QR codes over the pages. Retrouvez la suite des aventures de Yarel Grinh via le roman et 20 nouveaux médias additionnels dont des illustrations (360°, VR, AR, Parallaxes, effets sonores) et de nouveaux comédiens !

“Combining media to tell a story and propose new unique sensory experiences” this is the vision of Marc Frachet’s entertainment and its guideline when he designed his first trilogy of InCarnatis transmedia novels “The Venus Cycle of Emerae”. A free InCarnatis application is also available, under iOS and Android: it contains embedded media, accessible at while offline, and allows to view effects (VR, AR, parallax, sound design, 360°, etc.) made on some illustrations and artifacts.

A new storytelling asserts itself, the Augmented Reading! Through its interactive and immersive side, it arouses a great appetite for reading, including among young people or those who read little. Phone in one hand and book printed in the other, these new readers make the junction between two worlds, so connected in respect of the characteristics of each.

InCarnatis is an extended universe that you can discover through others media such as virtual reality and role-playing games in connection with the trilogy, especially during conventions/exhibitions.

format(s)

Audio

ebook

Immersive instalation, multisensorial

Description : The ultimate immersive experience

Platform compatibilty : Oculus Rift, HTC Vive

Technical Requirements : Specific hardware, software and operating processes, according to technical rider form the producer.

Tutorial : Contact production

User Mediation: Contact production

Installation ou objet physique

Interactive / Fixed position

Description : The easiest format to set up and exhibit.

Platform compatibilty : Google Daydream (with hand controller), Samsung Gear VR (with hand controller), Oculus Rift, HTC Vive, other VR Headsets with hand controllers

Technical Requirements : VR Headset, hand controller (Daydream & Gear VR), Swivel stool/chair, Compatible smartphone or desktop PC, Charger, Internet connection

Tutorial : watch here

User Mediation: 1 person for 4 VR demo stations

Interactive / Moving position

Description : The benchmark VR format.

Platform compatibilty : Oculus Rift, HTC Vive

Technical Requirements : VR Headset, dedicated space (3m b 3m mini), compatible desktop PC, Power outlet, headphone, Internet connection

Tutorial : Contact production

User Mediation: Contact production

Passive 360° video

Description : The easiest format to set up and exhibit.

Platform compatibilty : Google Cardboard, Google Daydream, Samsung GearVR, Oculus Rift, HTC Vive, others

Technical Requirements : VR Headset, Swivel stool/chair, Compatible smartphone or desktop PC, Charger, Internet connection

Tutorial : watch here

User Mediation: 1 person for 10 to 20 VR stations

Réseaux sociaux

Web

audience

14 ans et plus

Enfants 11 à 14 ans

Enfants 8 à 11 ans

Tous publics

language(s)

French